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Platforms to show: All Mac Windows Linux Cross-Platform

GKMatchMBS class

class, GameKit, MBS Real Studio MountainLion Plugin (GameKit), class GKMatchMBS,
Plugin version: 12.3, Mac: Yes, Win: No, Linux: No, Console & Web: Yes, Feedback.

Function: A GKMatch object provides a peer-to-peer connection between a group of players that are connected through Game Center.
Notes:
Matches provide both data and voice services. Your application never directly allocates GKMatch objects. Instead, your application uses the GKMatchmaker class to programmatically find a match with other interested players or a GKMatchmakerViewController object to display a user interface to the player.

After your application receives a match object, you must set a delegate and then wait until the other participants are connected to the match. You can read the expectedPlayerCount property to determine how many players have not connected to the match.

Your application transmits data to other players by calling either the sendDataToAllPlayers method or the sendDataToPlayer method. To transmit and receive voice data, call voiceChatWithName to create one or more voice channels.

When you are finished with the match, call the match's disconnect method.

This class has no sub classes.

Some methods using this class:

Some events for this class:


The items on this page are in the following plugins: MBS Real Studio MountainLion Plugin.




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