Platforms to show: All Mac Windows Linux Cross-Platform

Back to SCNGeometryTessellatorMBS class.

SCNGeometryTessellatorMBS.Adaptive as Boolean

Type Topic Plugin Version macOS Windows Linux iOS Targets
property SceneKit MBS Mac64bit Plugin 19.3 ✅ Yes ❌ No ❌ No ✅ Yes Desktop & iOS
Specifies if the tessellation should be uniform or adaptive.

Defaults to false.
(Read and Write property)

SCNGeometryTessellatorMBS.edgeTessellationFactor as Double

Type Topic Plugin Version macOS Windows Linux iOS Targets
property SceneKit MBS Mac64bit Plugin 19.3 ✅ Yes ❌ No ❌ No ✅ Yes Desktop & iOS
Specifies the edge tessellation factor.

Defaults to 1.
This has no effect for adaptive subdivision.
(Read and Write property)

SCNGeometryTessellatorMBS.Handle as Integer

Type Topic Plugin Version macOS Windows Linux iOS Targets
property SceneKit MBS Mac64bit Plugin 19.3 ✅ Yes ❌ No ❌ No ✅ Yes Desktop & iOS
The internal object reference.

(Read and Write property)

SCNGeometryTessellatorMBS.insideTessellationFactor as Double

Type Topic Plugin Version macOS Windows Linux iOS Targets
property SceneKit MBS Mac64bit Plugin 19.3 ✅ Yes ❌ No ❌ No ✅ Yes Desktop & iOS
Specifies the inside tessellation factor.

Defaults to 1.
This has no effect for adaptive subdivision
(Read and Write property)

SCNGeometryTessellatorMBS.maximumEdgeLength as Double

Type Topic Plugin Version macOS Windows Linux iOS Targets
property SceneKit MBS Mac64bit Plugin 19.3 ✅ Yes ❌ No ❌ No ✅ Yes Desktop & iOS
Specifies the maximum edge length.

Defaults to 1.
This has no effect for non-adaptive subdivision
(Read and Write property)

SCNGeometryTessellatorMBS.ScreenSpace as Boolean

Type Topic Plugin Version macOS Windows Linux iOS Targets
property SceneKit MBS Mac64bit Plugin 19.3 ✅ Yes ❌ No ❌ No ✅ Yes Desktop & iOS
Specifies if the level of tessellation should be adapted in screenSpace.

Defaults to false.
(Read and Write property)

SCNGeometryTessellatorMBS.smoothingMode as Integer

Type Topic Plugin Version macOS Windows Linux iOS Targets
property SceneKit MBS Mac64bit Plugin 19.3 ✅ Yes ❌ No ❌ No ✅ Yes Desktop & iOS
The smoothing mode.

Defaults to SmoothingModeNone.
(Read and Write property)

SCNGeometryTessellatorMBS.tessellationFactorScale as Double

Type Topic Plugin Version macOS Windows Linux iOS Targets
property SceneKit MBS Mac64bit Plugin 19.3 ✅ Yes ❌ No ❌ No ✅ Yes Desktop & iOS
Specifies the scale factor applied to the per-patch tessellation factors.

Defaults to 1.
(Read and Write property)

SCNGeometryTessellatorMBS.tessellationPartitionMode as Integer

Type Topic Plugin Version macOS Windows Linux iOS Targets
property SceneKit MBS Mac64bit Plugin 19.3 ✅ Yes ❌ No ❌ No ✅ Yes Desktop & iOS
Specifies the tessellation partition mode.

Defaults to TessellationPartitionModeInteger.

see also
https://developer.apple.com/documentation/metal/mtltessellationpartitionmode?language=objc
(Read and Write property)

The items on this page are in the following plugins: MBS Mac64bit Plugin.


The biggest plugin in space...