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Back to NSFontMBS class.

NSFontMBS.NSControlGlyph=&hFFFFFF

Type Topic Plugin Version
const Cocoa MBS MacBase Plugin 9.6
One of the constants define reserved glyph codes.

NSGlyphGenerator generates NSControlGlyph for all characters in the Unicode General Category C* and U200B (ZERO WIDTH SPACE).

NSFontMBS.NSFontAntialiasedIntegerAdvancementsRenderingMode=3

Type Topic Plugin Version
const Cocoa MBS MacBase Plugin 9.6
One of the constants specify the font rendering mode.

Specifies antialiased, integer advancements rendering mode.
Available in Mac OS X v10.4 and later.

NSFontMBS.NSFontAntialiasedRenderingMode=1

Type Topic Plugin Version
const Cocoa MBS MacBase Plugin 9.6
One of the constants specify the font rendering mode.

Specifies antialiased, floating-point advancements rendering mode (synonymous with printerFont).
Available in Mac OS X v10.4 and later.

NSFontMBS.NSFontDefaultRenderingMode=0

Type Topic Plugin Version
const Cocoa MBS MacBase Plugin 9.6
One of the constants specify the font rendering mode.

Determines the actual mode based on the user preference settings.
Available in Mac OS X v10.4 and later.

NSFontMBS.NSFontIntegerAdvancementsRenderingMode=2

Type Topic Plugin Version
const Cocoa MBS MacBase Plugin 9.6
One of the constants specify the font rendering mode.

Specifies integer advancements rendering mode.
Available in Mac OS X v10.4 and later.

NSFontMBS.NSNativeShortGlyphPacking=5

Type Topic Plugin Version
const Cocoa MBS MacBase Plugin 9.6
A constant for glyph packing.

The native format for Mac OS X.

ocoa stores all text data as Unicode. The text system converts Unicode into glyph IDs and places them in 1-, 2-, or 4-byte storage depending on the context. To render text, you must convert the storage into a format the text engine understands. The following constants describe the glyph packing schemes the text rendering engine can use. They are used to extract glyphs from a font for making a multibyte (or single-byte) array of glyphs for passing to an interpreter, such as the window server, which expects a big-endian multibyte stream (that is, "packed glyphs") instead of a pure NSGlyph stream. They're used by glyphPacking. With Quartz, the engine always expects the format to be in 2-byte short array, so NSNativeShortGlyphPacking is the only format currently in use.

NSFontMBS.NSNullGlyph=0

Type Topic Plugin Version
const Cocoa MBS MacBase Plugin 9.6
One of the constants define reserved glyph codes.

A null glyph.

The items on this page are in the following plugins: MBS MacBase Plugin.


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