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Back to AVAudioPlayerNodeMBS class.
AVAudioPlayerNodeMBS.BufferInterrupts = 2
Type | Topic | Plugin | Version |
const | AVFoundationNode | MBS AVFoundation Plugin | 15.3 |
The buffer interrupts any buffer already playing.
AVAudioPlayerNodeMBS.BufferInterruptsAtLoop = 4
Type | Topic | Plugin | Version |
const | AVFoundationNode | MBS AVFoundation Plugin | 15.3 |
The buffer interrupts any buffer already playing, at its loop point.
AVAudioPlayerNodeMBS.BufferLoops = 1
Type | Topic | Plugin | Version |
const | AVFoundationNode | MBS AVFoundation Plugin | 15.3 |
The buffer loops indefinitely.
AVAudioPlayerNodeMBS.CompletionDataConsumed = 0
Type | Topic | Plugin | Version |
const | AVFoundationNode | MBS AVFoundation Plugin | 18.4 |
The buffer or file data has been consumed by the player.
AVAudioPlayerNodeMBS.CompletionDataPlayedBack = 2
Type | Topic | Plugin | Version |
const | AVFoundationNode | MBS AVFoundation Plugin | 18.4 |
Applicable only when the engine is rendering to/from an audio device.
The buffer or file has finished playing. This accounts for both (small) signal processing latencies downstream of the player in the engine, as well as (possibly significant) latency in the audio playback device.
AVAudioPlayerNodeMBS.CompletionDataRendered = 1
Type | Topic | Plugin | Version |
const | AVFoundationNode | MBS AVFoundation Plugin | 18.4 |
The buffer or file data has been rendered (i.e. output) by the player. This does not account for any signal processing latencies downstream of the player in the engine (see AVAudioNodeMBS.outputPresentationLatency).
The items on this page are in the following plugins: MBS AVFoundation Plugin.